AI Insights · Timothy · October 2021
Top 5 Co-op Games Performance in Oceania Q3 2021
Discover how the top 5 co-op games performed in terms of downloads, revenue, and active users on a unified platform in Oceania during Q3 2021.
In Q3 2021, the top 5 co-op games in Oceania showed varied performance trends across downloads, revenue, and active users. Here's a detailed look at the performance metrics for Roblox, Among Us!, Call of Duty®: Mobile, Pokémon GO, and Evony.
Roblox
Roblox demonstrated a strong revenue performance, peaking at approximately $760K in the third week of September. The weekly downloads saw a significant increase towards the end of the quarter, reaching around 52K in the final week of September. Active users showed a mixed trend, starting at around 1.44M in late June and fluctuating throughout the quarter, eventually stabilizing at approximately 1.43M by the end of September.
Among Us!
Among Us! had a relatively steady revenue stream, with minor fluctuations, peaking at approximately $2.9K in mid-September. The weekly downloads remained fairly consistent, with a slight dip and recovery, ending the quarter at around 22K. Active users saw a decline from around 145K in late June to approximately 104K by the end of September.
Call of Duty®: Mobile
Call of Duty®: Mobile experienced notable peaks in revenue, reaching approximately $324K in the week of August 23. Weekly downloads were steady, fluctuating between 16K and 20K throughout the quarter. Active users followed a somewhat stable trend, starting at around 286K and ending the quarter at approximately 251K.
Pokémon GO
Pokémon GO showed a significant revenue spike in mid-July, peaking at about $748K. Downloads were relatively stable, with a peak of around 25K in mid-July. Active users saw a peak at around 668K in mid-July, followed by a gradual decline, ending the quarter at approximately 571K.
Evony
Evony had its revenue peak at approximately $140K in the final week of September. Downloads fluctuated throughout the quarter, peaking at around 19K in mid-July. Active users saw a growth trend, starting at around 24K in late June and peaking at around 38K in mid-July, before stabilizing at approximately 32K by the end of September.
These insights are sourced from Sensor Tower, where more detailed metrics and trends can be explored.